![]() I've been waiting for Savage 2 done right for. I really really really hope you are not kidding. Every year they review the rules and set the new standard going forward. If you look at basketball, soccer, etc the rules (code) is open source, they just have a governing body for professionals which sets the specific rules they play by. Eventually if you gain a large enough player base it could become a competitive game with sponsorships and such. Innovative units and maps can be tried out in the "open" servers and slowly incorporated into the game. Open sourcing the game and allowing a way for people to create entirely new modes, units, etc could give the game the flexibility to grow while leaving the core game (mostly) unchanged.It could get interesting if the commander can only speak with the squad leaders and the leaders can talk to the commander or their soldiers. At the time the technology wasn't quite there to have in-game VOIP and it really hurt the game.At this point it is blindingly obvious but not being F2P restricted the player base so there were really only a couple of servers worth of people on at the same time.The block stamina bar combat made it so the factions were more similar and skills were transferable. ![]() brown Beast armor that has been a part of the game since its release until some time ago when it was changed in Savage XR 1.0.
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